Wardley Primary School
Keir Hardie Avenue, Wardley, Gateshead, NE10 8TX

Call Us 0191 469 3012

E-mail Us wardleyprimaryschool@gateshead.gov.uk

Wardley Primary School

Design and Technology

Design and Technology is an inspiring and practical subject where children use creativity and imagination to design and make products that solve real and relevant problems within a variety of contexts.  Pupils learn how to take risks, becoming resourceful and innovative, whilst they develop an understanding of how design and technology impacts on their daily life and the wider world.  Through design and technology, children learn to consider who their product is for and which tasks their product will perform.  Children learn to design and make products that are real, believable and can be evaluated through use.  They acquire a broad range of skills and draw on knowledge from many different subjects such as mathematics, science, computing and art.

The long term overview for DT is shown below:

 

Click the links below to view the knowledge and skills taught within each unit. 

KS1 Cycle A
KS1 Cycle B  Preparing fruit and vegetables LEGO Discover
LKS2 Cycle A
LKS2 Cycle B  Leavers and linkages Shell structures Electrical systems
UKS2 Cycle A 
UKS2 Cycle B  Frame structures Combining fabric

 

Design and Technology Policy

 

National Curriculum Aims

The national curriculum for design and technology aims to ensure that all pupils:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others
  • understand and apply the principles of nutrition and learn how to cook.

Cooking and nutrition

As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.

Pupils should be taught to:

Key stage 1

  • use the basic principles of a healthy and varied diet to prepare dishes
    understand where food comes from.
    Key stage 2
  • understand and apply the principles of a healthy and varied diet
    prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
  • understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.

 

Key Stage 1 - Design, Make, Evaluate and Technical Knowledge 

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts [for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment].

When designing and making, pupils should be taught to:

Design

  • design purposeful, functional, appealing products for themselves and other users based on design criteria
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology

Make

select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing]
select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics

Evaluate

  • explore and evaluate a range of existing products
    evaluate their ideas and products against design criteria

Technical knowledge

  • build structures, exploring how they can be made stronger, stiffer and more stable
  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products

Key Stage 2 - Design, Make, Evaluate and Technical Knowledge

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts [for example, the home, school, leisure, culture, enterprise, industry and the wider environment].

When designing and making, pupils should be taught to:

Design

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design

Make

  • select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities

Evaluate

  • investigate and analyse a range of existing products
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • understand how key events and individuals in design and technology have helped shape the world


Technical knowledge

  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures
  • understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
  • understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]
  • apply their understanding of computing to program, monitor and control their products.